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Showing posts with the label DTrace

Internals of effective spinlock implementations on x86

Internals of effective spinlock implementations on x86 Read Aloud Stop Reading Internals of effective spinlock implementations on x86 Spinlocks are a synchronization mechanism used in operating systems and other concurrent software systems to protect shared resources. Spinlocks are implemented using a busy-wait loop that repeatedly checks whether the lock is available, and acquires it as soon as it becomes available. On x86 processors, spinlocks can be implemented using the compare-and-swap (CAS) instruction. The CAS instruction compares the value in a memory location with a given value, and if they are equal, updates the memory location with a new value. The CAS instruction is an atomic operation that can be used to implement spinlocks without the need for additional locking primitives. However, spinlocks implemented using the CAS instruction can suffer from cache coherence issues. When a processor acquires a s

Internals of linking and dynamic linking

Internals of linking and dynamic linking Read Aloud Stop Reading Internals of Linking Linking is the process of combining object files and libraries to create an executable file or a shared library. Static Linking In static linking, the linker combines the object files and libraries at compile time, creating a single executable file that contains all the necessary code and data. This executable file can then be distributed and run on other machines without requiring the original source code or libraries. The steps involved in static linking are: Compilation: Source code is compiled into object files. Linking: Object files and libraries are linked together to create an executable file. Dynamic Linking In dynamic linking, the executable file is created without the library code. Instead, the executable file includes a reference to the required libraries. The libraries are loaded into memory at runtime and linked to the executable file. Th

Executable and Linkable Format (ELF)

Executable and Linkable Format (ELF) Read Aloud Stop Reading Executable and Linkable Format (ELF) The Executable and Linkable Format (ELF) is a file format used for executables, object code, shared libraries, and core dumps. ELF is widely used in Unix and Unix-like operating systems, including Linux, FreeBSD, and Solaris. It is designed to be flexible, extensible, and portable. History of ELF ELF was created as a replacement for the older a.out format, which was used in the early versions of Unix. The ELF format was first introduced in System V Release 4 (SVR4) Unix in 1988. It was later adopted by other Unix-based systems and became the de facto standard for executable and object code files. Structure of ELF ELF files consist of a header and a series of sections. The header contains information about the file format, such as the type of file, the target architecture, and the entry point. The sections contain the actual code and data of the file. Heade

Linking and loading

Linking and Loading in Advanced Operating Systems Read Aloud Stop Reading Linking and Loading in Advanced Operating Systems Linking and loading are crucial processes in the development and deployment of software applications in advanced operating systems. These processes are responsible for connecting object files and libraries to create executable files that can be loaded into memory and executed by the operating system. Linking Linking is the process of combining object files and libraries to create an executable file. The purpose of linking is to resolve external references between object files and libraries, and to create a single executable file that can be loaded into memory and executed by the operating system. There are two types of linking: static linking and dynamic linking. Static Linking Static linking is the process of linking libraries and object files at compile-time to create a single executable file. This executable file contains all the n

Kprobes and SysTrace: Linux Tracing Technologies

Kprobes and SysTrace: Linux Tracing Technologies Read Aloud Stop Reading Kprobes and SysTrace: Linux Tracing Technologies Kprobes and SysTrace are two Linux tracing technologies that have helped the Linux kernel catch up to other operating systems in terms of observability and debugging capabilities. Kprobes Kprobes is a kernel debugging and profiling feature that allows developers to dynamically insert probes, or breakpoints, into the kernel code at runtime. These probes can be used to trace function calls, variable values, and other system events, providing developers with valuable insights into the operation of the system. Kprobes is designed to be lightweight and non-intrusive, with minimal impact on system performance. SysTrace SysTrace is a system call tracing mechanism that allows developers to capture and analyze system call activity on the Linux kernel. SysTrace provides a detailed view of the system call activity, including the arguments passe

Internals of DTrace

The Internals of DTrace Read Aloud Stop Reading The Internals of DTrace DTrace is a dynamic tracing framework that operates by inserting probes, which are programmable hooks, into the kernel and user space. These probes can then be used to capture a wide variety of events, including system calls, kernel functions, user-level function calls, and hardware events. Key Components and Concepts of DTrace Internals Provider: Providers are the sources of probes in DTrace, and they represent subsystems within the operating system or applications that can be traced. Probe: A probe is a point in the system where DTrace can attach itself to collect data. Actions: Actions are the tasks that DTrace performs when a probe fires. Buffers: DTrace maintains a set of circular buffers to store the data captured by probes. Translators: Translators are used to map the binary data captured by probes to human-readable text. Aggregations:

DTrace: Design and Implementation

DTrace: Design and Implementation Read Aloud Stop Reading DTrace: Design and Implementation DTrace is implemented as a kernel module that is dynamically loaded into the operating system's kernel at runtime. This allows DTrace to have access to all the system's resources, including the kernel's data structures, device drivers, and file systems. The design of DTrace is based on four key principles: Safe: DTrace is designed to be safe and non-intrusive, meaning that it should not interfere with the normal operation of the system or cause any adverse effects. DTrace achieves this by running in a restricted mode that limits its access to system resources. Efficient: DTrace is designed to be efficient and scalable, meaning that it should be able to trace system events with minimal overhead and without causing any significant impact on system performance. DTrace achieves t

DTrace: Programming

DTrace: Programming Read Aloud Stop Reading DTrace: programming DTrace provides a powerful scripting language that allows developers to write custom scripts for tracing and analyzing software and system performance issues. The D language is a C-like language that includes built-in primitives for working with tracing data, making it easy to write scripts that can access and manipulate trace data in real-time. D scripts are organized into a set of probes, which are points in the system where tracing can be enabled or disabled. Probes can be inserted into any part of the system, including the kernel, user-level programs, and system libraries, allowing developers to trace events at any level of the system stack. DTrace provides a rich set of built-in functions and operators for working with tracing data, including aggregating data, filtering events, and generating custom output formats. This makes it easy to write powerful scripts that can collect and

DTrace

DTrace Read Aloud Stop Reading DTrace DTrace is a powerful tracing tool that was first introduced in the Solaris operating system in 2005. It provides a comprehensive framework for tracing and diagnosing software and system performance issues in real-time. DTrace operates by dynamically instrumenting the operating system kernel and user-level programs, allowing developers to collect data on a wide range of system and application events. It provides a rich set of probes that can be used to trace the execution of code, monitor system calls, and profile resource usage, among other things. One of the key benefits of DTrace is its low overhead, which makes it well-suited for use in production environments. It also provides a high degree of flexibility and extensibility, allowing developers to create custom probes and scripts to meet their specific tracing and analysis needs. DTrace is des